My own micro interactions

Monday, November 07, 2016 / Yasmin
I had made some micro interactions using After Effects. It is quite a process where you have to export it as a video, and then import to Photoshop and export it as a gif. What I dislike about this process is that if

C# Script Notes II

Sunday, November 06, 2016 / Yasmin
Text UI Private = can't be affected by other scripts void Awake = similar to start but it will be processed first before the start. ++ incremental, add one -- minus one Instatiate (what, where.position,where.rotation) as Rigidbody; transform.right (moving to the right)

C# Script Notes I

Sunday, November 06, 2016 / Yasmin
public float  The term public will make it adjustable on the Unity inspector meaning that we can change the value there instead of in the C# script. For the variable float, we would need use the a decimal value and end with f.

3D Element

Sunday, November 06, 2016 / Yasmin
This was done using the element 3D plugin. This can help for our title sequence assignment. 3D helps make a footage more realistic. 

Environment + Game Keys

Sunday, November 06, 2016 / Yasmin
Character in Environment *Artwork not final The background environment will consist of enlarged ingredients. Game Keys Keyboard Action Space bar Jump ↓ Duck ← Move Forward Slower → Move Forward Faster Character with villain (Artwork not Final) Game Keys with Villain Keyboard Action

Exercise: Still Image → Video II (3D Camera)

Sunday, November 06, 2016 / Yasmin
This exercise basically makes a still image alive as if it was a video by using as if there is camera movement. This is achieved by using the grid, camera and light. The grid is used to identify which is the floor, the

Game Assets

Sunday, November 06, 2016 / Yasmin
Game Screenshots Breakdown Characters Description Main Character: Amelia Passionate Loves pink Cute The Mad Mixer (Artwork not final) Not in the mood to bake at the moment Stubborn Throws fire sparks at Amelia The character's life/health bar will decrease in the final battle

Game Flowchart

Sunday, November 06, 2016 / Yasmin

Game Details (GDD)

Sunday, November 06, 2016 / Yasmin
Game Genre 2D Adventure Running Platform Game Educational Value In this game, players will be educated on increasing knowledge in cooking skills as the way the game is played is similar to real life. The fact that they are collecting ingredients that are the

Assignment 2: Matte Painting

Sunday, November 06, 2016 / Yasmin
My idea for second assignment is to use sceneries and put them in places that you don't usually see. For this, I'm planning to use clips of the windows of my house and show the sceneries in them.  My idea for second assignment

Exercise: Particles

Sunday, November 06, 2016 / Yasmin
Particles have the power to replicate rain, snow, explosion and so on. For this exercise, it was used to create rain. The rain drops was done using CC Mr.Mercury and it can imitate blobs, drops and etc. There is a lot of things

Exercise: Still Image → Video I

Sunday, November 06, 2016 / Yasmin
The still image looked like a video with the use of CC slant, wave warp, and overlaying of clouds. The CC slant was used on the grass to move by pinpointing the floor and moving things above the floor left or right. The

Exercise: 3D Tracking

Sunday, November 06, 2016 / Yasmin
Our next learning exercise was 3D tracking. It was quite challenging at first to understand how it works. But, after playing around with it, these are what I came up with. The first gif was done using 3D camera tracking which tracks the
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